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Prodeus mod for doom
Prodeus mod for doom










prodeus mod for doom

prodeus mod for doom

It’s viable the entire game, a strong work horse weapon, and you only get crazier stuff from there.

#PRODEUS MOD FOR DOOM PLUS#

The shotgun is very similar to the Doom one, with strong range, plus has an alternate charge fire that can be used for mid-range sniping that gives off a strong fire shot. Once you get the shotgun is when you really start to realize how fun this arsenal is. Your pistol has an alt fire that has better aim with a three shot concentrated fire, allowing for headshotting options early on. Prodeus lets you rapid fire your fists by alternating your punches quickly, meaning it is perfectly viable to save ammo by duking it with lower tier enemies and turning them into gooey paste with your bare fists. There are three tiers of weapons for nearly every category, and they all remain useful the whole way, even your fists. How these enemies are used is what keeps things exciting, as every skirmish rarely feels the same as a previous one, leaving plenty of options for getting on the offensive. Prodeus units are also just these units again minus possessed soldiers, but with a blue and white electro look that are faster, smarter, and stronger. There’s a close sticking to the usual Doom era monster types, like possessed soldiers (non-hitscan this time, but still accurate), imps, pinkies, pain elementals, ect ect. That’s an impressive accomplishment, as the game never gets too inventive with enemy types. The game never stops finding ways to make every level feel unique. Another had you manipulating the acid fill of the area to help reach higher areas. A late game level has you infiltrating a space station, causing the flow of the level to shift from area to area. For example, one map will have you dodging sniping from enemies in a central tower as you make your way there towards level end, then backtrack as Prodeus units enter the field and cause mass chaos. Prodeus is a mostly linear affair, with some open areas for large scale fire fights, but there’s real attention paid to making memorable moments. The real reason you’re here is for that campaign, and it is clearly made by people who have a strong understanding of map design (down to getting map designers from the Doom modding community). It’s mainly an excuse plot, but not wholly ignorable as it dresses up select moments and makes the campaign stand out more as a result. What is there does the job of setting the stage for the carnage to come, really kicking in once the first of the Prodeus forces appear and you see Prodeus possessed monsters fighting their Chaos brethren. Prodeus has a nearly non-existent narrative outside vague hints and a handful of set-pieces that give some context to events in a few levels. Problem is the vessel starts the game pulling a move that balances power too far in the favor of Chaos, so they need to try and fix their mistake via shoot and bang (and some punch). You are the vessel, someone who has decided to fight against both forces and kick them out. The premise of the game is that mankind is at war with both the monsters of the Chaos dimension, and the powerful Prodeus AI that created the world of mortals. It also may just be one of the best of this genre due entirely to how well it executes on every single idea and concept, making up for its derivative nature with tons of gibs and violence that never fail to pump one’s blood. It’s very traditional, mixing together modern arena shooter trends (in part due to the developers having worked on Bioshock Infinite and Doom 2016, among others) with classic style and flow. Prodeus is part of that trend that doesn’t try to rock the boat too much.

prodeus mod for doom

The retro shooter revival has certainly been a wild ride, with a lot of inventive ideas mixed into the nostalgic vibes.












Prodeus mod for doom